You should be playing Cosmic Trail 2!
(which will be put on Newgrounds tomorrow)
Posted by theafroguy - March 16th, 2008
Cosmic Trail 2 is pretty much finished, along with the new the new version of Tagteam Studios. Hopefully I'll be more active on Newgrounds (or at least on my own site) now that I've just finished a big IRL project.
Back on topic: Cosmic Trail 2 is a million times better than the original. And I'm not just saying that. Revisiting the original, it's clear that the controls are annoying, the asteroids' movement is erratic, and the structure is fractured. With the sequel, all of these problems (and more!) have been fixed. However, we do have a serious lag problem... I just hope it's tolerable.
Anyways, please check out mine and Souled's website, Tagteam Studios, due an update in the very near future.
Posted by theafroguy - December 22nd, 2007
Working on a sequel to the much-loved (hah!) Cosmic Trail. I still think it's a good concept, it just needs realising better, and that's our plan. We're testing out some new control schemes at the moment, and I'm working on a more pixel-based control scheme. Ooh, maybe I should plug in my guitar for the new soundtrack. That would be awesome.
Posted by theafroguy - September 3rd, 2007
I'm currently working with Souled on a simple, arcade shooter - my plan is to get it finished within a week. The premise is that, instead of shooting the enemies, you must use your craft's "trail" to destroy them instead, while dodging theirs. I'm doing the art, and Souled's doing the coding.